Home
About Me
Sound Design
Programming
Game Art
Narrative Writing
All Games
Contact
Home
About Me
Game Design
All Games
Programming
Game Art
Narrative Writing
Sound Design
Contact
Programming
On each of the games below, I wrote code for the programming team.
Captain SHMUP
I helped program this very-difficult-to-beat 80’s action space shooter, using Javascript and the Phaser CE framework.
Ninja Starstorm
My first foray into Phaser with a small solo project with a parallax background that I'm particularly proud of.
Jetpack Samurai
We programmed in C++, C, and even Assembly Language for this GameBoy Advance tech demo.
Caffeine Time
This solo project was built using Construct 3 in a Foundations class.
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Website by
my awesome wife
.